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Student Support |
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(tutorials, video demonstrations, external resources, etc) |
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BLENDER Material |
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Modeling a screwdriver from scratch. |
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Understanding Materials, Sub-Materials and the qualitative changes you can make by changing shader values. |
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Learn to add, manipulate and control 2D curves in Blender. (5 minute video tutorial). |
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Spin a 2D Curve to get a 3D shape. (5 minute video tutorial)
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How to use the BevOb and TapeOb curve functions. This allows you to string an outline shape along a path AND taper that shape. (5 minute video tutorial). |
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Learn the basics of the Array Modifier and particularly how to use the 'Object Offset' option which allows you to use an EMPTY as a reference in an array. (5 minute video tutorial). |
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Arrays part 2: troublshooting unexpected results and getting multidimensional arrays. (5 minute video tutorial). |
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Speed up the rendering process for the testing/developing phase of a 3D scene.(5 minute video tutorial). |
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How to save alpha channel information in a rendered image and use that data from photoshop to automatically separate a 3D render from its background. (5 minute video tutorial). |
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An essential modeling technique that allows one to model only HALF of a model and have the other half mirror in realtime. (HTML Tutorial). |
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How to Set Up a background image in a viewport, render a background image using 'BackBuff' and also how to fake an alpha channel shadow and composite it into a background image using 'OnlyShadow'. (HTML tutorial). |
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Learning to unwrap a complex shape, in this case, a banana. |
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The Lattice Modifier demystified (in 5 minutes). |
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Using the ALPHA channel information in an image to get a clear and seamless 2D texture in Blender. To allow ground plane to see alpha shadow, turn on 'TraShad' under SHADER panel for ground plane. |
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Some of the more advanced camera features including Passepartout (shades out non rendered areas), Track to Empty (camera target), Fly Through mode. |
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