Course Description
Arch 222 CRN 35976 or 35975 Spring Term 2003, 4 credit hours
This course introduces computer concepts and techniques for architectural
design. It uses applications for developing and communicating two and
three-dimensional design ideas to show how software supports design thinking.
Students will study how to model and edit 3D forms and spaces, render
them in light and present results on the World Wide Web and in print media.
A special emphasis lies on the integration of traditional and digital
media.
Class Schedule
Lecture, Tuesdays 8:00 am - 9:50 am, 115 Lawrence Hall
Tutorial Session for architecture majors:
- Thursdays 8:00 am - 9:50 am (Teal, Trandafirescu, Utsey Design Studio)
CRN 35976
- Thursdays 10:00 am - 11:50 am (Cartwright, Cheng, Hanby Design Studio)
CRN 35975
Tutorial Session for non-architecture majors:
- Thursdays 8:00 am - 9:50 am (112 Millrace)
Conceptual Basis
A hypothetical University of Oregon virtual Museum of Modern Art, the
UO(v)MoMA, is the conceptual basis of this year's Arch222 class.
The students will explore the UO(v)MoMA facing each week a new task with
changing roles of perspective (curator, visitor, artist,...) on the concepts
and approaches of twentieth century art and design. The assignments are
based on the daily life of a museum of that kind. There is a permanent
collection, changing exhibits, spatial remodelings, etc.
Objectives
- To teach design with new media with the emphasis on design and their
fundamentals. (Composition, Space, Form)
- To explore the potential of new media in the design process by fostering
exploration not duplication.
- To introduce the notion of an integrated "toolbox" for architects
encompassing digital and non-digital media.
- To focus on the essence of each application not necessarily their
mastery. Focus on how they can be used in conjunction with each other.
- To develop learning strategies for adapting to changing technology.
- To design problems that will challenge students at all levels and
will allow the advanced students to push their own limits.
Methodology
Lectures explain design concepts through example and demonstration. The
tutorials show how to use the software and lead students through hands-on
workshops.
Prerequisites
None. Open to non-architecture majors with instructor's permission.